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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
5176
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Posted - 2015.02.25 13:55:04 -
[1] - Quote
Hakuren Shidou wrote:kinda curious i was looking into the csm forum section but WHo stands for miners ? While not directly for miners, your best bet is probably Steve Ronuken as he's very industry focused. If you're exclusively in highsec, Mike Azariah is a good idea too.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
5176
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Posted - 2015.02.25 14:13:57 -
[2] - Quote
jurgen b wrote:Lucas Kell wrote:Hakuren Shidou wrote:kinda curious i was looking into the csm forum section but WHo stands for miners ? While not directly for miners, your best bet is probably Steve Ronuken as he's very industry focused. If you're exclusively in highsec, Mike Azariah is a good idea too. To bad you aint running CSM  from all post i have followed so far you seem to have a descent balanced logic about EVE. Heh, I can't even begin to imagine how hard the trolls would troll if I ran for CSM, though it's something I've considered. It's too much time to commit with other responsibilities right now however.
Omar Alharazaad wrote:*BLINK* *chokes on something that may or may not be there*
Sabriz is the candidate that supports miners most fully from what I've seen. Lol? Sabriz is under the impression that miner should in fact spend the vast majority of their time attempting to fight back (with guns, not with meta) against players who will definitely win against them. Sabriz is literally the worst person a miner could vote for, since he's so biased against their entire playstyle, he'd happily see it removed. I wrote a short review of his campaign, and it's certainly not an uncommon view that Sabriz would be bad for the CSM. Surprisingly, judging by what baltec has put above (I haven't checked yet) Sabriz didn't even make the CFC vote.
The Indecisive Noob - EVE fan blog.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
5177
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Posted - 2015.02.25 16:50:54 -
[3] - Quote
Omar Alharazaad wrote:I'd still vote for Sabriz over most of the other candidates... I prefer a risky and exciting high sec over a foam padded one. Without a potential for real loss, can you really enjoy gain? So if your for risk, why would you want to foam pad ganking even further? If your for "real loss", then why don't you care that most ganks are done with disposable ships that literally cost less than pocket change.
I have no problem if people want to add risk to highsec in balance. I have no problem if people want to remove reward from highsec in balance. What I have an issue with are people like Sabriz who want to add benefits to them and theirs and support changes game mechanics to force other players to need to engage in battles which they will definitely lose, and in gameplay they don't enjoy, just to provide themselves with more targets. I have a problem with people who hide behind the pretense of wanting balance while pushing for the scales to tilt in their favour.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
Chrysus Industries - Savings made simple!
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
5177
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Posted - 2015.02.25 16:53:06 -
[4] - Quote
Kaarous Aldurald wrote:Omar Alharazaad wrote:I've never said it wasn't a valid gameplay, i'm just saying that it's quite a bit more dangerous and stressful than mining with others.
Nevermind that, if you're going to pay CCP $15 a month to solo mine, you might as well just be playing a Facebook game. Vote Sabriz. The excitement you need, whether you know it or not. People pay CCP $15 a month to play however they want. Whether or not you think their gameplay style is exciting enough is irrelevant.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
Chrysus Industries - Savings made simple!
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
5177
|
Posted - 2015.02.25 17:01:35 -
[5] - Quote
Bethan Le Troix wrote:Taking the devils advocate for a minute.
Sabriz Adoudel has a t least two good ideas:
Increase the wardec charges if a stronger corp/alliance wardecs a weaker/smaller corp/alliance. Arguable. The problem is that most of the most competent highsec PvP group that wardec are tiny, so the amounts they pay would likely not change much. Also, with his idea there's the issue that you can wardec anyone for cheap using a 1 man corp then invite your real corp as allies.
The way it currently works is you pay more to have more war targets. The whole system needs an overhaul to be honest though.
Bethan Le Troix wrote:Introduce small benefits to being a long term member of a player-run corporation such as small percentage increases in mining yield. So bring WoW guild perks to EVE. What woulds stop people simply running their own corps for one or two characters just to get the bonuses and still being about as free from conflict as they currently are? And then you'd also have the issue that a group wardecs them who they stand absolutely zero chance of defending against, now they have the options: - Drop corp and lose all of your bonuses - Don't play until the wardec is over. - Pay a substantial amount of isk for either a surrender or hire mercs which may or may not be effective.
At the end of the day, that idea is to make it easier for wardec groups to force corps into positions they can't function in so that they are forced to lose out whatever they do.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
Chrysus Industries - Savings made simple!
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
5187
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Posted - 2015.02.26 07:53:47 -
[6] - Quote
Sabriz Adoudel wrote:Mining is currently ridiculously boring For you... I believe ganking is ridiculously boring, so let's change that in ways I think would make it more interesting regardless of what you think.
Sabriz Adoudel wrote:I would endorse changes to mining mechanics that incentivise miners to work together and field fleets with combat escorts to protect them from both player and NPC dangers. Currently this is not even remotely sensible to do. Except you wouldn't do thin by improving mining, you'd do this by making it ludicrously difficult to make isk from without offering yourself up as a target to gankers. You want to fore players to have to defend themselves by engaging with you, knowing full well they will lose. You want to give yourself more exciting targets, that's all this is. You don't care what miners actually want, and you seem to think that conflict is everywhere yet the only conflict that should be increased is the type with guns.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
Chrysus Industries - Savings made simple!
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